EDuke Web Site
EDuke (20070123
Snapshot) (902 KB)
Current Test 7z of NR (9.28 MB) [includes art
files and sounds (no maps)]
NR's CON Files by themselves. :P (91 KB)
7zip 4.42
[needed to unzip main file] (818 KB)
warp.7z [contains warp.map and warp_spe.map] (12 KB)
A Note on Monsters:
NOTE: All of the enemy variants are below,
however this is just a list of their names and palettes, so you can use the
spawn console command to test them out in an area of your choosing.
SHARK:
24 - Bloodtooth Shark [very rare, very huge and very powerful Shark variant with
nearly 70-80 times the HP/AP/Defense of a normal Shark. Gives a Positive RANK
Bonus as opposed to a normal Shark.]
Any Other Palette - Normal Shark [only enemy that reduces your RANK points when
killed]
NOTE: Sharks don't look for items, but can still pick them up if they do
meander over them[and yes, they do use Medikits :P]
ROTATEGUN:
17 - Mounted Shotgun Turret [blue, shoots shotgun bursts and has more
strength/defense]
19 - Mounted Rocket Turret [red, shoots RPG missiles, has even more
strength/defense]
Any other Palette - Normal Mounted Turret
NOTE: Although Turrets are stationary and can't search for items,
anything that falls next to them can still be picked up and added to their own
inventories or HP/AP, and yes they can also use Medikits.
LIZTROOP:
21 - Assault Captain
19 - Ravager Captain [Demolition/Explosive Weapon LIZTROOP]
14 - Shrink Trooper [Shrinker/Expander LIZTROOP]
17 - Commander Zerman [boss-ranking trooper variant with a huge amount of HP,
Armor, Defense and attacks]
11 - 'Old-School' Assault Trooper [does NOT utilize AP, Defense, Powerups or
look for items, much like the original version]
10 - 'Old-School' Assault Captain [does NOT utilize AP, Defense, Powerups or
look for items, much like the original version, has a SLIGHTLY darker-red vest
though. >.>]
Any Other Palette - Normal Assault Trooper
PIGCOP:
21 - Pigcop Captain [Stronger Attack, 150% Pigcop HP]
14 - Pigcop Sergeant [Stronger Attack, 200% Pigcop HP]
24 - Pigcop Colonel Ramone [boss-ranking Pigcop variant with a huge amount of
HP, Armor, Defense and attacks]
9 - 'Old-School' Pigcop [does NOT utilize AP, Defense, Powerups or look for
items, much like the original version]
Any Other Palette - Normal Pigcop
TANK:
17 - Normal Strength with Navy Blue Camo, but Fires Freezethrowers, rapid-fire
Shotgun Blasts[instead of just single pistol bullets], and rapid-fire Growsparks
in shotgun-like bursts
19 - Normal Strength with Red Camo, but Fires Freezethrowers, rapid-fire RPG
missiles, and rapid-fire Mortars.
9 - 'Old-School' Riot Tank [does NOT utilize AP, Defense, Powerups or look for
items, much like the original version]
Any Other Palette - Normal Riot Tank
SCORPIONTANK:
9 - 'Old-School' Scorpion Tank [does NOT utilize AP, Defense, Powerups or look
for items, much like the original version]
Any Other Palette - Normal Scorpion Tank
NOTE: The Scorpion Tank fires Laser Streams and RPG Missiles, and is 2x
the Strength and Defense of a normal Riot Tank, with no self-destruct.
LIZMAN:
19 - Laser Enforcer [basically he has a Hyperlaser cannon, and 150% LIZMAN HP]
6 - Bio-Warrior [Night-vision green, possesses a rapid-fire spit-cannon, 200%
LIZMAN HP and also possesses a bio-aura that does damage to your at close range
every second or so]
17 - Commander Fertang [boss-ranking Lizman variant with a huge amount of HP,
Armor, Defense and attacks]
9 - 'Old-School' Enforcer [does NOT utilize AP, Defense, Powerups or look for
items, much like the original version]
Any Other Palette - Normal Enforcer
OCTABRAIN:
14 - Octanine [slightly larger, green-eyed version of the Octabrain. Has 9x the
HP, AP and Defense of a normal Octabrain. They can shoot streams of Mindblasts
with the occasion RPG missile or two each time they use their range attacks, and
they bite faster and stronger. Basically one of the most dangerous non-boss
monsters. :P]
9 - 'Old-School' Octabrain [does NOT utilize AP, Defense, Powerups or look for
items, much like the original version]
Any Other Palette - Normal Octabrain
DRONE:
25 - Super Drone [Huge Sentry Drone with Red Camo. 2x faster. Shoots lasers
and RPGs as it flies around. Rams the player instead of kamikazing them. Spawns
in monsters and sometimes minibosses as it chases you. Sometimes spawns a
monster when hit, and will sometimes spawn one final monster when destroyed.]
9 - 'Old-School' Sentry Drone [does NOT utilize AP, Defense, Powerups or look for
items, much like the original version]
Any Other Palette - Normal Sentry Drone
COMMANDER:
14 - Assault General [weaker, smaller variant of the Assault Commander]
25 - Assault Leader [stronger, larger variant of the Assault Commander]
24 - Baalo the Colossus [boss-ranking Commander variant with a huge amount of
HP, Armor, Defense and attacks]
9 - 'Old-School' Assault Commander [does NOT utilize AP, Defense, Powerups or look for
items, much like the original version]
Any Other Palette - Normal Assault Commander
NEWBEAST:
17 - Lesser Naferaite [larger and stronger, blue-skinned version of the
Protector Drone]
20 - Greater Naferiaite [even stronger and larger version of the Lesser
Naferiaite]
9 - 'Old-School' Protector Drone [does NOT utilize AP, Defense, Powerups or look for
items, much like the original version]
Any Other Palette - Normal Protector Drone
BOSS1:
24 - Elimination Squad Soldier [very powerful Battlelord Sentry variant with 8x
as much HP and AP, and 2x attacking speed. Shoots a variety of different attacks
with it's weapon.]
10 - 'Old-School' Battlelord Sentry [does NOT utilize AP, Defense, Powerups or
look for items, much like the original version]
9 - 'Old-School' Battlelord [does NOT utilize AP, Defense, Powerups or look for
items, much like the original version, however it does not end the game when
killed]
3 - Special Battlelord [a full-boss version of the Battlelord that does not end
the game/level after it dies]
0 - Normal Battlelord [still ends the level/game when killed]
Any Other Palette - Normal Battlelord Sentry
BOSS2:
24 - Cycloid Void-Annhilator [very powerful Cycloid Prince variant with 8x
as much HP and AP, and shoots/breaths streams of bullets and missiles. Beware
it's breath attack if you're close :P]
10 - 'Old-School' Cycloid Prince [does NOT utilize AP, Defense, Powerups or look
for items, much like the original version]
9 - 'Old-School' Cycloid Emperor [does NOT utilize AP, Defense, Powerups or look
for items, much like the original version, however it does not end the game when
killed]
3 - Special Cycloid Emperor [a full-boss version of the Cycloid Emperor that
does not end the game/level after it dies]
0 - Normal Cycloid Emperor [still ends the level/game when killed]
Any Other Palette - Normal Cycloid Prince
BOSS3:
24 - Megaton Overlord [small, but very powerful Overlord Sentry variant,
with a horribly powerful relentless shotgun attack that can be brutal if too
close]
10 - 'Old-School' Overlord Sentry [does NOT utilize AP, Defense, Powerups or
look for items, much like the original version]
9 - 'Old-School' Overlord [does NOT utilize AP, Defense, Powerups or look for
items, much like the original version, however it does not end the game when
killed]
3 - Special Overlord [a full-boss version of the Overlord that does not end the
game/level after it dies]
0 - Normal Overlord [still ends the level/game when killed]
Any Other Palette - Normal Overlord Sentry
BOSS4:
24 - Naferia?! [this is actually not the real Naferia, but one of her weaker
body-doubles. Despite this, she is extremely powerful, her lightning bursts
doing far more damage than any other queen variant, and she births the ESS-level
miniboss enemies [BOSS1-Pal24, BOSS3-Pal24 and BOSS2-Pal24] to assist her as
opposed to normal Protector Drones ]
9 - 'Old-School' Alien Queen [does NOT utilize AP, Defense, Powerups or look for
items, much like the original version, however it does not end the game when
killed]
0 - Normal Alien Queen
Any Other Palette - 'Alien Princess' [normal miniboss version of BOSS4.
Spritepal 15 will make them look like giant Protector Drones, as a note]