NEWS
Last News Update: 6/1/2008, 07:40 (EST)
Current Release Version: v5.05.05292008 (Released on: 5/29/2008)
Planned Release Date of Next Version: ?
6/1/08: Some moderate updates in news. Bubsy has a voice actor now. John "Denten" Aponte is the voice of Bubsy, and 23 lines have already been done for him as of now, including all of his one-liners, so 5.06 will be including these and possibly more. There will also be a size reduction for most of the other voice files to make the download size a bit more manageable in the future[unless the amount of voices I get past now offsets that >_>]. Also, the characters' pages now have the full names of the voice actors playing each person who has a voice. :P
5/29/08: Well, I have had enough procrastinating on this, so I am releasing 5.05.05292008 of NR now. New features include full one-liner sets for Jack, Lisa, Cybanis, ESSence & Maken, 15 One-liners for Christina and 2 One-Liners for Nethra[I was hoping to have both sets complete, which is part of the reason for the massive delay, the other being other RL stuff getting in the way :\]. Oh, and yes, the size increased a good amount. Sorry, but that's how it goes with the new voices added on. >_>
As for 5.06. I do know know what's in store for it aside from probably more voices and other minor features. I'm still not at full steam on progression right now, but I will see about trying not to take nearly two months to release a new version again. We'll see. <_<
Oh yeah, forgot to mention, I did some mods on the characters page. A lot of their information[sans their backstories, which I have yet to finish due to laziness] are now listed on there. :P
3/19/08: No, no new release date YET. I've actually had some moderate problems with one of my larger hard-drives which set me back about 3-4 days and knocked me down to ~25% of my original space for things, so I had to adjust. However I will update you with this:

YES. NR FANART. :) Thanks to "Vero-chan", the Voice Actress for Lisa and Maken, for making this in her spare time for me. I really appriciate it, and all of her hard work. I also appriciate the hard work of all my other voice actors, such as Sii, Davidos and even myself for a couple of roles. :P There will be other voice actors/actresses soon, and voices are a major focus of 5.05, so you'll be hearing a lot of them by then. :P
Anyways, I hope this tides you over for a while. >.>;
3/2/08: 5.04 uploaded. Main changes include a new artifact/powerup, the Vampire Artifact. Additionally, Nethra has SIX new support skills she can use to assist characters, while Ted now has 3 of his own, and Ami gets a second skill of her own to use. All are single-target support/heal/etc abilities. On a final note, a special pair of attacks is available to test SPECIFICALLY to this version only. They are used with the RPG(missile attacks), so if you want to test the weapons out, this is the only version you'll be able to for a while. :P
2/24/08: 5.03 uploaded. Newest features include support for flashing lifebars and flashing HP/AP/FA on the player's HUD when they take damage or heal. The flashing lifebars also work for monsters. Additionally, 5.03 introduces "Item-Pickup Flags" which are a bitfield that can be set on any obtainable item in the game to give them extra or different properties. The README will supply extra information on all of the flags/bits to use. The Steroids now last 50% longer, along with a new weakness for Octabrain-class monsters and more different features which can be found in the changelog.
2/9/08: 5.02 uploaded. The Readme file now has a changelog of all changes minor/major & fixes made since 5.00 at the end. Among features includes some new minor actors, some new hand-scanner switches, improved switch-detection for the custom switches, and the money radar feature.
1/24/08: I forgot a long time back to add a link to 7zip so it is now there. I also decided to put a zip version of the main downloadable file here as well. :P
1/12/08: 5.01 uploaded. Various fixes and changes included, most of them are mentioned under "FEATURES", including support for players and monsters taking damage from energy-reactors[REACTOR/REACTOR2], and more.
1/5/08: 5.00b uploaded. This version fixes some problems with the footstep-sounds system for the LIZTROOP-class monsters[they would often move back and forth in place at times like retards or back away from the player to a ridiculous distance before trying to reapproach due to a command oversight in the footstep code]. Additionally, Atomic-Edition lightning bolts can now damage/kill monsters and NPCs around them.
1/1/08 Update #2: 5.00a uploaded. This fixes a major bug with NEWFLOORSLIME and NEWPURPLELAVA that caused the damage to be in the 100s when it poisoned you, and also adds the new bonus items to the DEALER actor and the shop in !NR.map. It also adds some new stuff to !NR.map and a new bit of code that was given to me by James of AMC, that allows the player to control the angle and direction of some security cameras when viewing them through the viewscreen.
1/1/08 Update #1: 5.00 of Naferia's Reign is finally released and ready for download. The pages are also updated with new info and features. The new download also has a readme and a sample map that demonstrates many of NR's special effects to date.
IMPORTANT: For first time users of 5.x and up, you will need to manually set options in the "SYSTEM" section of the in-game menu. If you do not, you will not be able to see your HUD or any of the displays. This is because the "SYSTEM" configurations are now saved to you duke3d.cfg file for future use, and default to starting at 0(OFF) instead of 1(ON).
11/26/07: Thus beginneth the new format for the Naferia's Reign: Invasion of the Dark Mistress page. I am adopting my own style now due to both wanting to use a more unique style similar to my "The Misfits" series, and so I don't seem like a clone of the original user of the style the old version of the page uses.
As the above states: there will not be a new NR release until at least January 1, 2008 due to various reasons, and no, I'm not having hard-drive or computer problems, and it's got nothing to do with real-life(tm) getting in the way. It's more of an issue of allowing other Duke Nukem 3D mods and creations a chance to get some publicity, and because I do need to take some kinda break from it soon. I'm still working on NR as we speak, but soon I will be going onto break for a while in December. Also, the long delay will help 5.00 hopefully feel a lot different from 4.99 when it does come out.